exec opened this issue on Oct 03, 2001 ยท 6 posts
exec posted Wed, 03 October 2001 at 7:32 PM
Hi! I"ll tried everywhere else, so. Can someone tell me how to model a runing stream of water down a slope or hill? Thanks, exec
cloudedInMystery posted Wed, 03 October 2001 at 9:16 PM
No need to model it. In Lightwave, you can simply use Hypervoxels to create anything from explosions to water. With the use of Lightwave's Particle FX, you can make a perfect stream of water, and have it splash as it hits the ground or have it flow (like you are asking about); then just apply Hypervoxels. It's quite simple in Lightwave. Since you don't have Lightwave, I'm not sure if you'd really want to model it. It'll be very time consuming, but I guess it could be done. What program/s are you using?
exec posted Wed, 03 October 2001 at 10:09 PM
Thanks for the reply, I'm using PoserPro, RDS5,and Carrara. I have access to 3DMax 2.5 but would have to learn it. However I'm willing to learn! Again Thanks exec
cloudedInMystery posted Wed, 03 October 2001 at 10:13 PM
Well, not sure what kind of particle system Max has, but I guess you could ask in the Max forum for help.
comastalker posted Wed, 10 October 2001 at 5:59 AM
the PSpray ParticleFunction could be a possible solution, never really worked with it, but it should work. The best is, if you ask in the maxforum
jadelnon posted Wed, 17 October 2001 at 10:29 AM
If u use 3D Studio Max, then by the Book Effects Magic from New Riders, there will be more then running water effects.