DMaul opened this issue on Oct 16, 2001 ยท 7 posts
DMaul posted Tue, 16 October 2001 at 5:18 PM
I hate how Bryce has a texture, for say, a mountain, and you put it on a terrain...And it stretches it...I think it looks terrible... Now, if I create my own texture, and import it into Bryce, is there any way to "split" the model into sections and put each texture into the different section? Or is there any way to stop it from stretching/making it look better WITH the stretching? such as, rendering a different way, messing with the texture editor, etc Thanks!