This is the Julianne Texture. It is still in early beta. What is unigue about this texture is that it combines the best of a Photograph texture with the best of a Painted texture. True photo textures always introduce unwanted artifacts into a texture,,,bring up the lights on them and you will see what I mean...Soulhuntre's earlier post shows this using Anton's lights. True Painted textures seem flat most of the time unless highlites are added. Again, Soulhuntre's post shows this too. The way to really get a texture that looks good in medium and brighter light is to combine the best of both texture styles. These are rendered in Poser using Anton's lights in freestuff( pick them up they are really nice). No post work performed..what you see is what you get. Things to note: Lacrinal gland has been mapped to give a better hightlight.(this has always been a pet peeve of mine) Lips only reflect the scene lights, no artifical highlights are anywhere on this texture map. Lashes are made from an actual scan of real lashes. Comments welcome ;-)