graphicnovel opened this issue on Oct 21, 2001 ยท 5 posts
graphicnovel posted Sun, 21 October 2001 at 2:32 AM
EricofSD posted Sun, 21 October 2001 at 9:00 PM
Looking good. Water seems to reflect the windows and kinda looks pixelized on account of that. As for the buildings, the one on the left with green window/lighting looks good and the flat top one just right of center looks very realistic. Rest seem to be a bit ambiant. I'd lower the height of the mounds in the foreground. Shadows could be a bit stronger, you might want to play with the sky a bit on that. Ok, that's enough of being critical. This is a great image.
graphicnovel posted Mon, 22 October 2001 at 2:29 AM
thank eric, let's see what I can come up with next since this is just the first step, now I'm working with this image under painter.
c1rcle posted Mon, 22 October 2001 at 1:34 PM
This may sound like a silly question, but how did you get your textures looking so good on the hills?
graphicnovel posted Tue, 23 October 2001 at 2:11 AM
Hi c1rcle, this textures are actually bryce own... no changing... However this is bryce 5.... and it's one of the new default textures.... There's no tweaking on it or on the rendering style which is by the way the normal one and not the superfine.... And the only stupid question is the one that is not made.... So thanks for asking. If there's anything else I can do or help let me know....