Kuroi_Kenshi opened this issue on Oct 23, 2001 ยท 7 posts
Kuroi_Kenshi posted Tue, 23 October 2001 at 12:09 AM
prodag posted Tue, 23 October 2001 at 12:49 AM
I like it Prodag
bloodsong posted Tue, 23 October 2001 at 6:15 PM
heyas; very cool. i like all the joint details, and that spine thing ya got going on there. :)
comastalker posted Wed, 24 October 2001 at 1:11 AM
smooth 'n' cool ;) reminds me on the robots in episode I. (the arms are very cool)
daeve posted Thu, 25 October 2001 at 7:20 AM
Very nice. You must be going to school for this if this truly is your first. One queston, though. Why so many polys in the spine? Metaguchi (using daeve's account)
Kuroi_Kenshi posted Thu, 25 October 2001 at 10:13 AM
Thanks everyone. No I don't go to school for this but I do want to become an animator. hum.. I don't know why so many polys.. that's the way Rhino did it... plus I'm using version 1.0 soooo... it needs a lot of work
GROINGRINDER posted Thu, 25 October 2001 at 8:18 PM
Excellent job.Nice leg joint setup.