Eidolon opened this issue on Oct 23, 2001 ยท 8 posts
Eidolon posted Tue, 23 October 2001 at 10:00 AM
raven posted Tue, 23 October 2001 at 2:07 PM
Nice image, very cool, great texturing, it looks and feels very complete. Strange weapon :), seems half crossbow, half machine gun, nice idea :)
allengraph posted Tue, 23 October 2001 at 3:52 PM
very cool image=-)
Vile posted Tue, 23 October 2001 at 6:18 PM
How did you do you texture? Is this post work? Great job BTW
Deathbringer posted Thu, 25 October 2001 at 2:06 PM
Awesome image... I think I see some Halflife inspired weapons...hehe My favorite game!!
tradivoro posted Thu, 25 October 2001 at 8:44 PM
Hey man, the car is fantastic... How did you get the realistic rust??? Other stuff is good, but the car is the masterpiece...
phuturelegend posted Sat, 27 October 2001 at 1:50 PM
Yeh how did you get that rust? Did you use UVmapper to make a texture map for the complete car? daz
Eidolon posted Sat, 27 October 2001 at 3:58 PM
Mmmm thx for the comments This pix as been rendered in B5...no post work except the sig... Concernin the car body textures, i took screenies in B5, wifreframe front view and side view of the meshes i had to work on..and made textures with photoshop...(with the finger tool and the density tool...associated with different bruxh size).. The chrome texture is a bryce metal texture..I added some bump to simulate the "rusty chrome" effect.. The tire texture took me long to figure.so i used several map for the bump, diffuse and specularity (not much spec appearing tho).. i found the car plate somewhere on internet.. The car is from the bryce 2 CD and is a dataset from viewpoint... Weapons are from halflife and opposing force.. slightly modified and retextured, converted with 3Dexplore Sorry for the poor english I am french... Eidolon