Ok, im using posette with a texture map as you can see from the picture. I cant seem to understand about trans maps though and what they do. How would you go about making the face (eyes especially) more realistic in terms of transparency etc. Could someone please take a little time out to explain exactly what i need to do. do i have to create my own transparency map or something or can i set it up in the materials editor? hope someone can help daz P.S Dont laugh, im still learning lol