Well, I thought I'd rephrase the question, since all you people are so knowledgeable and so cool. :) Here's what I would like to do: I want to create a transparency map for Lady Cherry's pony tail hair (http://18.157.5.58/downloads/cherryptailp.zip), which I popped onto Posette for you to look at (nice, isn't it?) but I'm confused on a couple of points. I exported the hair as an .obj, but which UVmapper map should I use? Box-spherical-cylindrical-planar? Does it matter? How do I tell Poser which I used? Do I need to do different maps for the hair and the tail separately, and if so how do I get the program to recognize them? Jamball77 pointed out to me that many hair props have multiple layers. That doesn't seem to be the case with this one, and it has only two materials (the hair and the hairband). I'm new with all this, and I would really appreciate some detailed help with this one! If you know where there is a tutorial or readme that explains all this please let me know. Photoshop gruntwork I'm good at, but I just need to know how to get started! And hey, if I end up making something decent, I'll share. Thanks for your help!