bobit opened this issue on Nov 02, 2001 ยท 7 posts
bobit posted Fri, 02 November 2001 at 9:57 AM
bobit posted Fri, 02 November 2001 at 10:15 AM
Teyon posted Fri, 02 November 2001 at 12:49 PM
Nice. So, what did you use to make it and how did you make it?
bobit posted Fri, 02 November 2001 at 2:12 PM
anim8or i used to make and render i began with a primitive cylinder then convert to mesh made one horn mirrored it then bridged them then used add edge to make the rest and convert to sub-object and render about 2 hours work no texture's because i useless at it
Larry F posted Fri, 02 November 2001 at 2:16 PM
bobit, looks good. Also your how-done description, though brief, certainly describes the creation procedure. I've had the program a week now and I'M SO EXCITED! Next move is to master bones. So far keep getting slammed with a dialogue reading something like "....need to be in object editor!" But I'll get there. Again, looking good! Larry F
cloudedInMystery posted Sat, 10 November 2001 at 5:35 PM
Looks decent. Might want to give the monster a more defined chin, since it is a pretty muscular creature. Also, might want to define the muscles of the arms and chest and give the thing some eyes so it can see.
Tephladon posted Mon, 12 November 2001 at 2:40 PM
Great model bobit. I'm feeling this one.