Cin- opened this issue on Nov 04, 2001 ยท 9 posts
Cin- posted Sun, 04 November 2001 at 4:44 PM
Cin- posted Sun, 04 November 2001 at 4:45 PM
Oh... btw... I did change the eyes... the other ones were starting to bug me at how unreal they were... and I used the same lighting set-up that was used in the texture comparison threads from a while back... just not the same pose.
MaxxArcher posted Sun, 04 November 2001 at 5:19 PM
Its a nice looking face, but your texture (as lots of others) lacks real life features. No single person has a smooth even face, not without a big layer of makeup anyway. Little cracks here and there (even kids have those), occasional mol, pimples, tiny scars. This is my way of looking at things, though, it all depends on what YOU want to do with the texture...
lalverson posted Sun, 04 November 2001 at 7:55 PM
Heck yes!! Body..Body..Body!!! Great head texture. true it isn't photorealistic. but for painting? damn well done.
Marque posted Sun, 04 November 2001 at 8:51 PM
The eyebrows are too low, they don't sit on the ridge. And yes, put something on the face to show character and she will be nice. Marque
Cin- posted Mon, 05 November 2001 at 12:01 AM
Hmm... I'll have to look into the eyebrows... it's a transmap applied to the upper eyebrows... I prefer that to painting them onto the head texture... I can probably move them a bit higher on the map... and I think I am going to add a few freckles here and there to the face... it is a bit too perfect...
soulhuntre posted Mon, 05 November 2001 at 12:32 AM
I liek it - I think some small skin marks ( a more or whatever) might be a useful optional texture (MAT file?) but I would leave most of the detail to the bump map.
Cin- posted Mon, 05 November 2001 at 9:21 AM
Hmm... that's not a bad idea soulhuntre... I might add a layer to make a "flawed" version... flawed probably isn't the best word, but you know what I mean... I haven't made the bump map yet... it's usually the last thing I do... but I think the bump map will help add a bit of "realism" to it...
soulhuntre posted Mon, 05 November 2001 at 3:23 PM
I put up a seperate post about bump mapping :)