Kalypso opened this issue on Nov 05, 2001 ยท 33 posts
Kalypso posted Mon, 05 November 2001 at 4:00 AM Site Admin
One of my favourite characters for Posette is Yamato's Linlin (and Ranran) for the JP settings. Granted most clothing with thighs and shins don't work but I've been able to do slight alterations to get them to fit. However, for nudes, the figures can't be beat since they bend without breakage and the hip area is one of the smoothest I've seen on a Poser model. Now, comes my problem. I recently got AprilYSH's P4VSkin (Posette remapped to take Victoria skins) and wanted to use my modified Linlin. Editing the cr2 to point to April's new .obj didn't work as materials assigned were not named the same and even after I had used the grouping tool to assign the Head Skin mat the head still wouldn't map correctly. So, I tried editing April's cr2 in cr2 editor and copied what I thought were Linlin's joint rotations over. I ended up with something vaguely resembling a human figure, though. My next attempt was to bring both figures into Poser and painstakingly copy each joint but although this worked for the arms and elbows, something's wrong with the hip. If you've read this far, here's my question: How can I make a custom pose file to include only the JP information from Yamato's character so I can apply it to any Posette and one that will return her to default (coz now I can't get rid of what I did and already loaded the figure with morphs and made body morphs aaack!)?