Kagato98 opened this issue on Nov 06, 2001 ยท 6 posts
Kagato98 posted Tue, 06 November 2001 at 5:27 AM
JeffH posted Tue, 06 November 2001 at 11:07 AM
Maybe try a bit of black around the mechanical areas?
InBlack posted Tue, 06 November 2001 at 3:35 PM
hmm, this is a tough one. if youre trying to achieve an effect like her skin being torn away and the metal showing through from underneath (on her abdomen) then try shadowing the inner edges of the holes to simulate depth. right now it looks too 2D.
Jim Burton posted Tue, 06 November 2001 at 5:10 PM
Incidently, I wonder how you got a 347k file up- I thought the forum software was supposed to cut it off at 200?
Kagato98 posted Wed, 07 November 2001 at 4:55 PM
I also have another question. I plan on doing a ton more work on this and several other versions of it. Hopefully I'll be able to do a good job on them ^_^ . I would love to put them in the market place, but the problem is is that the template is one of the Daz3d hi-res texture maps. Since I'm changing them so much, would I be able to sell them or would that still not be legal? Lol. It would be really hard to make my own photorealistic image.
soulhuntre posted Thu, 08 November 2001 at 4:09 AM
No, you would not be able to do that. What you CAN do is make all your changes on a Photoshop layer and market the layer. Then we can apply it to any map we happen to be using at the time.