Forum: 3D Modeling


Subject: obelix

loganarts opened this issue on Nov 17, 2001 ยท 8 posts


loganarts posted Sat, 17 November 2001 at 4:40 PM

heyas modellers, this is it. the hardest part for me was the hands, cos i still didnt get it entirely, the head was the funniest part of the work. i applied the eyebrows as uv maps created in photoshop. ill post a tutorial about spin quads and maybe a tip or two to help keeping the poly count low and to facilitate the workflow. i used lightwave for this task so ill post the tut in the lightwave forum but i think that the tools used and the tips applies to every poly modeller. so... visit the lightwave forum and take a look.(coming soon)

loganarts posted Sat, 17 November 2001 at 4:44 PM

heres a screen shot

cloudedInMystery posted Sat, 17 November 2001 at 5:24 PM

Looks great.


Spike posted Sat, 17 November 2001 at 10:00 PM

Nice.

You can't call it work if you love it... Zen Tambour

 


RenderBeast posted Sun, 18 November 2001 at 9:54 AM

I love Obelix.


Kuroi_Kenshi posted Wed, 21 November 2001 at 9:36 PM

aah, this brings back memories. :) but shouldn't he be a bit fatter with smaller legs? he looks slim and buff. keep it up! Are you planning on doing asterix and idefix?


weip posted Thu, 22 November 2001 at 3:25 AM

hmmm, maybe my memory betrays me... but I think you are right, the hands are way too big and somehow the tummy doesnt look right, but I' need a picture to tell you what's wrong:)


alliagedesign posted Fri, 30 November 2001 at 5:56 AM

MMMM super, I prefer Obelix than Horrible dragons !! of course I am french. Have you got a web site to see other wgood works of you ? bye JJ