ockham opened this issue on Nov 21, 2001 ยท 4 posts
ockham posted Wed, 21 November 2001 at 11:30 AM
Why oh why can't the various 3D programs agree on a standard way to use the .OBJ file? The whole point of exporting and importing files is that the file should be treated the same way at both ends!!! Why doesn't this work with .OBJ? Okay. Now that I've vented, does anybody know a consistent setting of the various checkboxes (invert normals, reverse winding, etc.) in UVMapper that will ALWAYS work between Anim8or and Poser? I thought I had a combination that worked, but it seems to have failed, or maybe I'm not doing something right in Anim8or. Is a 'lathed' object in Anim8or basically different from an 'extruded' object?