kathyb opened this issue on Nov 23, 2001 ยท 11 posts
kathyb posted Fri, 23 November 2001 at 12:21 PM
.....reach down for the.......parking brake........ BUT FIRST - MAKE ME A ROAD! Hi all, How do I make a road? A real blacktop, 2 or 4 lane road, heading off into the horizon, that my camera can track down above, at driving speed? Any body know? thanks Sign me, wheeless, Kathy
VirtualSite posted Fri, 23 November 2001 at 12:31 PM
Build a simple 2D square, placed on the ground. Extend along whatever axis you wish to drive the road. In photoshop, prepare a texture of the blacktop and divider. I suggest building in a square so its easier to anticipate the repeat. Apply in Bryce to your 2D with the setting of "parametric scaled". You may have to fiddle with it in the texture orientation editor, but it should give you the result you want. Failing that, there's a road in the Poser freestuff section, but you may have to convert it to a Bryce-friendly format.
Quikp51 posted Fri, 23 November 2001 at 2:00 PM
There's a tut on how to make a windy roasd thourgh hills on Brycetech.com
kathyb posted Fri, 23 November 2001 at 5:28 PM
Thanks Virtual Site! I will give it a try. But I dont have photoshop. I use Ulead photoimpact. Does anyone know if you can make textures in there ??( I have been wanting to ask that question for some time now.) thanks Quikp51, I think I saw it before, It's pretty good, but not what i want. I CAN BELIEVE BRYCE DOESNT HAVE ROADS!!!!!!!!!!!!!!!!!! THAT BLOWS MY MIND FOLLOW THE LOGIC: Mtns - landscape - trees - ROADS!!!! Wake up Corel!!!!!! Kathy "I love Roads" b
VirtualSite posted Fri, 23 November 2001 at 8:39 PM
LOL -- well, it does. You just have to provide the pavement. =)
DgerzeeBoy posted Fri, 23 November 2001 at 11:13 PM
Attached Link: http://www.anigma.co.uk/downloads/road.htm
Kathy: Try this link. I think it might be what you're looking for...kathyb posted Sat, 24 November 2001 at 3:22 AM
Wow - and the jumping scared KITTY, TOO! thanks Mark. ( and the Red Vette my hunks can drive me in too. ! ) Kathy
kathyb posted Sat, 24 November 2001 at 3:35 AM
ooohhhhhhhhh, anybody know how to make the car wheels go around at correct speed in Bryce? thanks Kath
JetM posted Sat, 24 November 2001 at 11:43 AM
Attached Link: http://www.sams3d.com/Freebies3.htm
If you'd rather use an object, Sams 3D has some in the Freebies 3 section. Straight and curved with textures alreadykathyb posted Sat, 24 November 2001 at 12:12 PM
Wow, thanks alot JetM, I'll check it out asap! Kathy
luke27 posted Thu, 29 November 2001 at 4:10 PM
Kathy - if you don't need to show the car accelerating, just make the wheels sort of blurry and spinning - if you watch a car on a highway you can't really tell that the wheels spin at EXACTLY the same speed as the road going past. If you want to start animating at a standstill and then accelerate, that might be trickier. Can you measure around the wheel, then stretch that distance out flat so that a marked point on the wheel hits the road at that interval each time? Then regardless of the speed of the car the wheels will move exactly how they should...i hope this made sense....long day....