rockets opened this issue on Nov 28, 2001 ยท 7 posts
rockets posted Wed, 28 November 2001 at 4:37 PM
This problem is driving me nuts. Most of the time I am unable to render images in large sizes. I go to render options and check the new window box and poser will start to render. After rendering a little bit, it will go nuts and blur the colors the rest of the way up. Sometimes I can render large images, but I have a feeling it has something to do with items I've used in the image. For instance, I have Poser4 with the upgrade, no pro pack. Would this be the cause? In any case, is there anything I can do about it?
My idea of rebooting is kicking somebody in the butt twice!
Cin- posted Wed, 28 November 2001 at 5:09 PM
I've had that happen before, and it's usually when I've got other stuff going on in the background... try closing everything except poser... I think it has something to do with the amount of available memory... I could be wrong... but it's worth trying... hope that helps!
BoomerK posted Wed, 28 November 2001 at 6:16 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=464945
It could be a problem with available memory. Take a look at this thread--is that the problem you're having?Purr3D posted Wed, 28 November 2001 at 6:34 PM
Sometimes it is also caused by one or more of the objects you are using having a corrupted rsr file
rockets posted Wed, 28 November 2001 at 6:57 PM
Thanks for responding. Yep Boomerk, that is exactly what mine does. I don't know how Marybeth was able to get a screen shot of it because my computer locks up and I have to reboot. Anyway I went to the link you suggested and downloaded the thingie. I guess I'll find out if it works the next time I go to render. Thanks for the tip and keep your fingers crossed for me. :-)
My idea of rebooting is kicking somebody in the butt twice!
BoomerK posted Wed, 28 November 2001 at 7:12 PM
Rockets-- If you're using MemTurbo, I recommend setting the options so that RAM is recovered automatically when the alarm level is reached. I have the auto recover level set at 15M. Also, be sure that the "Don't auto-recover unless CPU usage is below X %" option is NOT checked. Good luck--let us know how you make out.
Kiera posted Wed, 28 November 2001 at 7:32 PM
That happens to me when using certain objects in a scene. Usually there is something (I don't know what) about an object that breaks renders to new windows. I make a new document, use a default pose, load the figure textures, and add the objects one by one, doing a test render (no antialiasing, no shadows, small new window) for each item. The problematic object breaks the render. Once I find the problematic object, I render it alone and add it to the figure in post. The fact that it usually renders alone tells me that the problem is PROBABLY a memory issue. I only have 128 MB of RAM.