Deal opened this issue on Nov 30, 2001 ยท 4 posts
Deal posted Fri, 30 November 2001 at 1:03 PM
Is this possible? Maybe something similar to the way it is done with the Eve 4 and Azura figures from Morph World?
igohigh posted Fri, 30 November 2001 at 1:22 PM
Not sure, I haven't really heard anyone state a clear "No" but no one has said a clear "Yes" either? I do know Eve4 conversion uses the Bodysuite CR2 as it has all the joint peramiters. I just got Mike myself but do not yet have his Bodysuite to try it out...
jnmoore posted Sat, 01 December 2001 at 8:55 AM
It is possible, but time consuming, to convert from Vicky to P4, Millenium to p4, Mike to P4 and vice-versa using the setup room in Pro Pack. Pro Pack allows you to "borrow" the bone structure from one figure and paste it into a prop (which is what a figure is, before it's "cut up" into the various body parts). There's a tutorial included with Pro Pack for assigning a bone structure to a simple prop, but none for turning clothing back into a prop. Basically, you'll want to fit the clothing item from a millenium figure to a P4 figure (without using "conform"! -- just use scale and any morph options available) in the Pose Room. When you've done that, export the clothing as an obj file using the default export settings (This will get rid of all the body parts and make it one solid mesh). Make sure you only export the clothing item, not the P4 character or the "universe"! Import the obj file (with all import options off) into the pose room. You now have a "prop" with which you can follow the tutorial I mentioned earlier. This will take a lot of work, and practice, until you've mastered the technique, BUT it can be done. Hope this helps you :o) Jim
Deal posted Tue, 04 December 2001 at 1:44 PM
thanks I will give it a try!