Forum: Poser - OFFICIAL


Subject: Digital Babes ahir

Lost Johnny opened this issue on Dec 01, 2001 ยท 9 posts


Lost Johnny posted Sat, 01 December 2001 at 4:57 PM

I have downloaded and installed digital babes hair and it looked great but I am having some trouble installing it. I put the RSR file in the hair section in runtime and it shows up under the hair library but when I apply it, I only see an outline for the hair, I try to add a texture but nothing comes of it, am I doing something wrong?


Mazak posted Sat, 01 December 2001 at 5:18 PM

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Mazak

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PabloS posted Sat, 01 December 2001 at 6:14 PM

It's transmapped hair. What you describe is normal. It should look normal when you render it.


rockets posted Sun, 02 December 2001 at 7:15 AM

Check and make sure the texture and transmap stayed check in the surface material dialogue box. For some reason mine will become unchecked and I'll then have the same problem as you're having. Hope this helps.

My idea of rebooting is kicking somebody in the butt twice!


RHaseltine posted Sun, 02 December 2001 at 9:07 AM Online Now!

I'm forever ending up with no transmap applied. It happens if, last time you had the materials dialogue open, you had "Changes apply to whole figure" checked and then you open it again with your transmapped object selected in the main window, and it has no transmap applied to the first material (which is often the case for "Preview" for example). If I notice I cancel, select a solid object, reopen and untick the whole figure box before picking the hair (or whatever) from the dropdown list at top left. Richard


melanie posted Sun, 02 December 2001 at 11:08 AM

Johnny, the little cloud points you see is how transparency looks in an unrendered screen. The texture shows normally when you've rendered the image. Unfortunately, Poser won't show transmapped items on the screen before render, even in Texture Shaded mode. Also, be sure to turn on anti-alias in Render Options before you render. Melanie


Kelderek posted Sun, 02 December 2001 at 3:58 PM

A way to see transmapped hair when posing it is to select the hair in the Materials dialogue box and set the "Transparency Max" slider to 0%. That makes the hair visible, but don't forget to change it back to 100% before rendering.


Scarab posted Sun, 02 December 2001 at 6:10 PM

The easier way of dealing with the pre-render work, is to select the hair, then go to the "display" pull down, select "element" then "cartoon".....it will then show up, though flat and monochromatic. Still, it will render the way it is supposed to and you dont have to mess with your transparency settings. Scarab<-(wish I could say this is my idea, but some other genius came up with this.....)


melanie posted Sun, 02 December 2001 at 9:14 PM

Sometimes, depending on the hair object, you can just set the render mode to cartoon and everything will show up as a flat, but solid object, including the hair. This way, you can switch back and forth without too much trouble. Just click on the buttons at the bottom of the screen. Melanie