ronknights opened this issue on Dec 02, 2001 ยท 7 posts
ronknights posted Sun, 02 December 2001 at 10:53 PM
Strangechilde posted Mon, 03 December 2001 at 7:05 AM
Wow. Massive Mike must be about seven feet tall... and... ahem.
Ironbear posted Mon, 03 December 2001 at 7:29 AM
Ahem Someone stole Muscle Mikey's package. ;] Or shrunk it anyway. He's been shorted. ;]
"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"
ronknights posted Mon, 03 December 2001 at 7:58 AM
The only big problem I see with Massive Mike is that he doesn't want to stay on the ground. Sometimes when you pose a character, he/she has a habit of either jumping up in the air, or sinking into the ground. The remedy is to drop the figure to the floor. If you do that with Massive Mike, he takes off like superman, and you need to manually drag him down. Of course then it seems almost impossible to be sure he's standing firmly on the ground. I wonder if there is a remedy for this problem?
VirtualSite posted Mon, 03 December 2001 at 9:29 AM
Is it just me, or does Massive Mike look like a bit of a pinhead? I dont own the model; this is the first time Ive seen it in full, and the proportions (aside from the obvious, Tom-of-Finland one) look a bit strange. Those of you who own this one, what do you use it for?
mi-scha posted Mon, 03 December 2001 at 9:55 AM
Attached Link: http://www.renderosity.com/~wyrmm/productsupport.htm
There is a fix for the Massive Mike fly away problem. See link.ronknights posted Mon, 03 December 2001 at 10:25 AM
Great. Thanks.