![](https://live.cdn.renderosity.com/forum/_legacy/file_241035.jpg)
I've been having this trouble with others too. Curently I converted Nerd3D's Clara Dress to Eve4 and then re-mapped and textured it (clara's glove and boots too). Then I sized and confermed it to Eve. All goes fine untill I attempt to pose Eve, the Dress and Boot-toes don't want to leave the Y-Axis?? I also had this trouble with Valkary Armor on both Eve4 and Possette4. Is the non-turning coming from: A) Eve B) Clara's Dress/boots C) my mapping (but I didn't do nuthin to the Valkary armor) I also tried the Nullifier CR2 but it didn't help ;-(