KimberlyC opened this issue on Dec 10, 2001 ยท 10 posts
KimberlyC posted Mon, 10 December 2001 at 7:14 PM
_____________________
.::That which does not kill us makes us stronger::.
-- Friedrich Nietzsche
Little_Dragon posted Mon, 10 December 2001 at 8:13 PM
I don't own the gladiator armor, but I'll take a wild guess ... does the bottom part of the breastplate use a separate material? Check the Surface Material panel to make sure.
KimberlyC posted Mon, 10 December 2001 at 8:16 PM
yea i checked that..it doesn't...that i saw smile
_____________________
.::That which does not kill us makes us stronger::.
-- Friedrich Nietzsche
VirtualSite posted Mon, 10 December 2001 at 8:22 PM
Did you try extending the material to see if maybe there's an error in the template?
KimberlyC posted Mon, 10 December 2001 at 8:24 PM
yep...tried that too..
_____________________
.::That which does not kill us makes us stronger::.
-- Friedrich Nietzsche
VirtualSite posted Mon, 10 December 2001 at 9:44 PM
Can you do a closeup render of the area? Lets see what its actually doing in there; maybe that will provide some clues.
whoopdat posted Tue, 11 December 2001 at 12:57 AM
Hm...I'm not real sure. I've made some textures for the whole shebang before but didn't have any problems. Have you tried creating a new map for it in UVMapper?
Jen posted Tue, 11 December 2001 at 9:19 AM
I had that problem too. It appears that the breast plate install is corrupt. Try to delete it and reinstall it. That worked for me and now the breast plate takes the full texture,
Xena posted Tue, 11 December 2001 at 4:20 PM
Are you using the template from Daz or one you made yourself? I had the same problem, and it was because I was using one of these and it was the wrong one (can't remember which now). Whichever you are using, try going the other route and see what happens.
KimberlyC posted Tue, 11 December 2001 at 9:36 PM
using the daz temps.... :)
_____________________
.::That which does not kill us makes us stronger::.
-- Friedrich Nietzsche