Forum: Poser - OFFICIAL


Subject: Help! My head is invisible!

steve-law opened this issue on Dec 11, 2001 ยท 12 posts


steve-law posted Tue, 11 December 2001 at 3:51 PM

Hi all, I had this figure, and I saved it. Next time I opened it I got this. (it might be more than his head I don't know, I was too scared to investigate further). (It's Michael btw) The head is there (I can select it from the parts lists). It has no transparency and it is set to visible in the heirarchy editor/properties.

Ghostofmacbeth posted Tue, 11 December 2001 at 3:56 PM

Normally that happens whn you have two mike figures in the scene at the same time but I have had it happen once before. I was out of memory. Don't know what kind of computer you have or if you had other things open but try closing other applications and then opening it.



steve-law posted Tue, 11 December 2001 at 4:08 PM

I did a reboot and its back (phew!) I think it may well have been a memory thing. Thank you anyway.


Ghostofmacbeth posted Tue, 11 December 2001 at 4:32 PM

Okay and glad it is back



PabloS posted Tue, 11 December 2001 at 8:12 PM

Whew! That was scary.


tritorella posted Wed, 12 December 2001 at 4:55 AM

I had exactly the same thing happen when I set up a scene with too little memory allocated to Poser - even allocating more memory didn't fix it, I had to delete and reimport the figure. Wasn't aware it was linked to how many 'mikes' you had, but I had three in the one pic. scary, isn't it? T


egaeus posted Wed, 12 December 2001 at 8:09 AM

I think it's linked to memory and not the Mike figure. I've had it happen several times, didn't matter what the figure was, and it was always after I had been using Poser for a long time without shutting it down, or had many characters, textures, bump maps in a scene. It used to freak me out, but i imagine if you just double-click on the head and set it to visible, it would solve it. Mike


ronknights posted Wed, 12 December 2001 at 8:10 AM

Sometimes that will happen when you doubleclick on an image, rather than single-clicking and telling Poser to add the figure to the scene. By double-clicking, you could in essence, delete the body that the armor was supposed to go on.


praxis22 posted Wed, 12 December 2001 at 11:22 AM

Hi, I fell like that all the time, must be the "pocket coffee" :) later jb


steve-law posted Thu, 13 December 2001 at 10:36 AM

Mike, the head was set to visible. There was no way to "fix" it during that session. Luckily a reboot fixed it. I did have a lot of other stuff running at the same time (other progs) so that was likely the cause.


Starlok posted Mon, 17 December 2001 at 10:02 PM

I had a similar problem when loading (certain) multiple figures which turned out to be caused by something called "crosstalk" between Cr2's. There was a thread on it sometime back. While rebooting DOES work as a temporary fix, it's very depressing to work hard on a scene, load in that final figure, and be missing a head (or in my case, the hip/abdomen) Do a search on "crosstalk" and you'll find a solution for "just in case" it happens again... Starlok


ronknights posted Mon, 17 December 2001 at 10:46 PM

My best advice is to save your work often, as a pz3 file. I've done some complicated work, and each time I made a signficant change, I saved a new version of the file: picture1, picture2, etc. That way if I couldn't proceed one way at least I hadn't lost the work I'd already done. More than once I was able to go back to the last good version, and take another approach.