Forum: 3D Modeling


Subject: Working on a leprechaun

Valandar opened this issue on Dec 13, 2001 ยท 7 posts


Valandar posted Thu, 13 December 2001 at 9:54 AM

Well, in addition to all the other projects I'm working on, here's a preview of a Leprechaun character I'm working on. It's the first human-like head I've ever done (successfully), and I still have a lot of work to do on him...

Remember, kids! Napalm is Nature's Toothpaste!


loganarts posted Thu, 13 December 2001 at 9:59 AM

very cool expression the part beside the mouth is very realistic! i think the nose needs a little more work.. what method are u using? polygons, nurbs...


deestilo posted Thu, 13 December 2001 at 10:06 AM

looks like uncle happy days.... but hey..... It's good


Valandar posted Thu, 13 December 2001 at 10:06 AM

I'm using NURBS in Rhino. And, yes, the nose needs a little work, but that's something I'lll do a little later... right now, my brain hurts.

Remember, kids! Napalm is Nature's Toothpaste!


prodag posted Thu, 13 December 2001 at 10:55 AM

Very nice Valandar, keep going I want to see it finish. prodag


TRAVISB posted Thu, 13 December 2001 at 1:18 PM

very nice start the side of the lip looks great watch the line from it going down the chin though !


Teyon posted Fri, 14 December 2001 at 12:24 AM

YAY, VALANDAR! GREAT WORK! You can use the good ol' Scale1D to widen the nostrils of the nose...that seems to be it's major malfunction right now. This is cool.