Some additional notes on Blue Velvet, now in the CG Gallery (the above is a super thumbnail): The shoes and dress are models I created, the dress is modified from the P4 Nude, not from any of the clothing. I think Ill put the shoes (at least) in Free Stuff eventually, but the dress still needs lots of work- using tight conforming clothing is a chore (which is why the Poser stuff is all so loose), as the figure keeps popping out when you pose it. Im working on the idea of using morphs and magnets to adjust it after a move. The gloves are a morph (for the cuff) and a texture and bump map, the bump map needs more work, as I can see now. Allerleirauhs hair was moved around and bump mapped added as he suggested. The jewelry, except for the necklace, was found here, I think. Poser messed up the object file when I exported it, the dress figure had all the same group names as the girl, I had to hand edit it, and apply all the textures again in Bryce. The render (pretty big, 1700 x something) took over four hours in Bryce, I let it run all night. I was trying for the look of a classy lady, wearing some racy clothing, not a hooker.