dfmarine opened this issue on Dec 19, 2001 ยท 7 posts
dfmarine posted Wed, 19 December 2001 at 4:06 PM
I was wondering; could one use a program such as Bryce or AMAPI to create clothing objects for Poser? If so, what would be the best way of doing it? Thanks! -David
Crescent posted Wed, 19 December 2001 at 4:45 PM
It would be difficult, to put it mildly, to make clothes in Bryce. (I'd say impossible, but I've seen some impossible things done with Bryce. Much of Wappen's work comes to mind.) ;-) I believe Amapi can do it, but I'm not familiar with the program. The best thing to do is to look for tutorials on how to do it. It's not a quick and easy project. PhilC has a CD on how to model Poseable clothing available for $29.99. I've heard great things about it and just ordered it myself.
brittmccary posted Wed, 19 December 2001 at 9:19 PM
brittmccary posted Wed, 19 December 2001 at 9:20 PM
Oh, - and Crescent is correct. You could do some really good FINAL renderings in Bryce (probably better than you could make them in Poser), - but it's not a modelling tool. Britt
Jaager posted Wed, 19 December 2001 at 9:41 PM
Amapi (pre 6.0) is mostly about NURBS. In their own environment, they seem to make excellent organic models. And, efficent ones if the program doing the rendering uses NURBS in their native state. The problem comes in when these are converted to OBJ. There is a tendency for there to be extrordinary numbers of polys in locations with tight bends and curves. It takes skill to get an optimal poly density and keep as many of them as quads as possible. Quads flex and Poser can do as better job of smoothing them (I think). Many of the clothing items we see here that were built using NURBS are very nicely shaped but are just too large to be used in a complex scene.
brittmccary posted Wed, 19 December 2001 at 9:50 PM
In Amapi 6 you choose wether to work with NURBS or not. NURBS isn't the "default" state. If I'm correct, - that was also the case in the free 4.15 version. But I think Brycetech prolly is better to answer that one. :) Britt
dfmarine posted Thu, 20 December 2001 at 9:35 AM
Thanks, everyone, for the tips! I'm looking forward to experimenting and drinking endless cups of coffee late at night playing around with AMAPI ;-) I promise some time in the next year I'll have something that looks like clothing! -David