Boogeyman opened this issue on Dec 20, 2001 ยท 14 posts
Boogeyman posted Thu, 20 December 2001 at 10:52 AM
I have created an animated snow fall using the Particle Emitter -- it looks cool, but... I would like to create a looping animation. As it stands, when I loop the existing snow fall, the snow isn't as dense as it is toward the end of the loop. This creates a bit of an inconsistency! Does anyone have a bit of advice in terms of creating either a constant animated volume of snow, or is there another way to create the same effect more efficiently? Thanks for your time... Boogeyman (a Carrara nubian)