sixus1 opened this issue on Dec 22, 2001 ยท 1 posts
sixus1 posted Sat, 22 December 2001 at 11:52 AM
Hey folks... I am working on new clothes for Micheal and this strange thing has happened. I've finished my setup for the mesh in which i imported the mesh and took it into the setup room, then used previously existing figure for the basis of the bones. Everything is working fine except that when I come back to the Pose room and try to apply my maps, I find that all of the materials that existed on the figure I used for started the bones are now present inthe new figure. Now, the necessary material for the new figure is there and works fine but how do I delete these unused materials?