ockham opened this issue on Dec 27, 2001 ยท 2 posts
ockham posted Thu, 27 December 2001 at 12:39 AM
Does anybody have a good combination of texture, reflection map, lights, etc., to make the Ground look convincingly slippery? Either ice or glass would be fine; this isn't for a seasonal outdoor scene but just a physics demonstration to distinguish with/without friction.
Snoopy101 posted Thu, 27 December 2001 at 6:52 AM
I was doing a "Santa Claus" Scene and I ran into a similar problem: My characters would not show any shadows on the ground. This is what I did: I took the Poser 2D plate and assigned a "glacier" map to it. Then I put it on the ground and scaled it up. This technique might work for you too. Another way might be that you use Bryce to make a flat terrain, assing an appropriate snow map and export the terrain as an obj.-file. This file can be imported into Poser. Make another terrain for "ice" and you're set.