Forum: Poser - OFFICIAL


Subject: Morph problem for my new character's head

redvant opened this issue on Dec 20, 1999 ยท 7 posts


redvant posted Mon, 20 December 1999 at 11:51 AM

I have created a new head that I have attached to the Nude Male Poser 3 model. It works fine. The only problems are the morphs that I have created. I've exported the figure to 3D Studio Max 3 and created the morph targets there. The vertices match up in scale; but the head slightly moves up when I use the open mouth morph target for the new head in Poser. I didn't scale it or even move it before exporting in Max. I just adjusted the vertices and collapsed the stack. I have no problem doing morphs with original poser figures. What's the problem?