Forum: Bryce


Subject: Trick to simple yet precise poser character imports into bryce

Reed opened this issue on Dec 26, 1999 ยท 7 posts


Reed posted Sun, 26 December 1999 at 9:46 PM

I posted a request on how to get two or more interacting poser objects into bryce and got a really good response (from someone who's name I've forgotten). Anyhow, I've found an even easier trick to getting the characters perfectly aligned. After you have setup the characters in poser, comletely encase all of them in a cube (or sphere). Then export the individual characters and include the encasing cube with each character. Then in Bryce, for each character, import the object and delete the encasing cube. You will be left with the original characters exactly aligned with each other, and the maps may come with them as well). Two clues to this, 1) Bryce imports same size objects to the exact same coordinates and size, and 2) by including the same encasing object in each character object export, you ensure perfect alignment. It simple and extremely easy. No parts selecting etc. Of course, everyone peobably knew this except me, and if that's the case please excuse the bandwidth. Reed