Forum: Bryce


Subject: Vicky has no eyes in Bryce

zorares opened this issue on Jan 18, 2002 ยท 7 posts


zorares posted Fri, 18 January 2002 at 8:20 PM

I imported a vicky character into a bryce scene (Bryce 5 for mac) and when she renders, she has solid white eyes. I've checked the textures on her eyes and everything looks fine. Any ideas?

http://schuetzenpowder.com/sigs.jpg


Kiera posted Fri, 18 January 2002 at 8:24 PM

hehe, this gets posted every other day. Maybe we should add something to the top of the forum that says CLICK HERE IF VICKI HAS NO EYES!! =) Vicki has an extra set of spheres "around" the area that actually gets materials applied to it in Bryce. Select and delete them, or change the material to a glass material to add specular highlights. Go to the tutorials section and look for Peter Sharpe's tutorial on texturing Vicki in Bryce.


DgerzeeBoy posted Sat, 19 January 2002 at 3:36 AM

Yep. That goes for Mike too.


Alleycat169 posted Sun, 20 January 2002 at 1:02 PM

Yikes, Don't delete the eyeball! The part that is coming out white is the "outer layer" of the eye that the other three parts fit into. You have an Eyeball, Eye White, Iris and Pupil. If you select each mesh separately in Bryce the Eyeball is usually L or REye_1_1. Select just this mesh for left and right eye and apply a thin glass texture to it. Turn down the reflections to 1 or 2 and turn up the specularity a bit. This will give you beautiful Vicki and Michael eyes in Bryce. You can even save that texture as a preset for the next time you import Vicki. Deleting the Eyeball is a cop out fix and you lose much of the depth and detail you would otherwise get. On another note, don't forget to add the Transmaps to your eyelash and eyebrow textures too. Good luck.


Kiera posted Sun, 20 January 2002 at 1:49 PM

I never delete them, but some people seem to prefer to. =)


DgerzeeBoy posted Sun, 20 January 2002 at 6:15 PM

Good to know, Alley. Thanx...


Phantast posted Mon, 21 January 2002 at 4:45 AM

If you pre-process Vicky with Grouper the eyeball mesh is easier to find. It's called "eyeball".