Forum: Poser - OFFICIAL


Subject: Joint Parameters, or Morphs?

WitchyGrrl opened this issue on Dec 27, 1999 ยท 4 posts


WitchyGrrl posted Mon, 27 December 1999 at 9:54 AM

I've been bending my figures in all kinds of ways so I can try to get a handle on joint parameters. I'm pretty good as far as the elbow, but when it comes to the hips, I get breakage. I have a problem moving the knee joints, too, the kneecap always looks entirely too long. So, anyone know of sites that contain joint params tutorials, and is there anything I can do about breakage at the hips? Thanx :) WG


JeffH posted Mon, 27 December 1999 at 11:01 AM

I think there may be something related in the tutorials database link. Also, you might try bushi's site


nerd posted Mon, 27 December 1999 at 1:11 PM Forum Moderator

WitchyGrrl, Are you getting push through or is the model actually tearing. (Or is it krinkling) For clothing on the hips I add a bunch of bulge on the side to side. That really helps for push through. On the knees. My default model has the bend angles reworked. Widen the front and narrow the back. (elbows too) this makes the knee look more natural in extreme bends. If the model is pulling apart, that's usually because there is a small gap in the original mesh.


WitchyGrrl posted Tue, 28 December 1999 at 11:29 AM

nerd: I'm getting tearing at the hips when bent in extreme positions. I'll try what you suggested, thanks :) WG