TheWingedOne opened this issue on Jan 25, 2002 ยท 13 posts
TheWingedOne posted Fri, 25 January 2002 at 12:17 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=120024&Start=1&Artist=TheWingedOne&ByArtist=Yes
Hi everybody, I finally belong to the Vue-users family, too. Just got my Mac OSX version today. Somehow I'm a little disappointed. I've got serious problems opening my Poser files. Does anybody of you guys have the same problem? Everytime I try to open a Poser file/scene I get an erroro message. It says something like: "Unable to read bla.pz3." :o((((( This is really frustrating since I bought Vue because of it's possibility to open Poser file without all this conversion stuff (like Bryce). Any ideas/clues? Please help! I need to finish the image I'm going to print on the invitation of my wedding. See WIP version below. PhilVarian posted Fri, 25 January 2002 at 12:42 PM
Welcome to the Vue family, Phil! That's an excellent image you're working on, very romantic tones to it. Unofrtunately, I have no suggestions regarding the PZ3 import problem It seems we're hearing from other Mac users experiencing the same thing, and I haven't heard any response from E-on yet regarding that particular bug, although they are working on a 4.05 patch currently. What I'd suggest is writing to E-on support: support@e-onsoftware.com and let them know the steps you're taking and the exact error message you're getting. Try importing some other PZ3's too, just to make sure it's not happening with just one. Give E-on a couple days to respond and let us know what you find out!
MikeJ posted Fri, 25 January 2002 at 1:12 PM
Yeah, what Varian said. One thing you might try would be to rename your poser.exe file to poser.exe (or whatever it is if there is a Mac equivalent to the .exe extenstion, I just don't know) Sounds stupid, and yes it's the same name exactly, but in Windows that's what we were told to do. It didn't affect Poser at all, but if you try that, at least make a backup of your Poser excutable first. Make sure Poser is not running when you try. The Win version won't import a .pz3 file if Poser is currently running. Don't ask me why; In my opinion it would be alot better to be able to keep Poser on at the same time, in case there are changes you wish to make. (If you have the (resize and center imported objects option UNchecked under the Options tab, everything will import exactly as it left Poser, provided you haven't moved the models around in Vue. it works with OBJ files too, and probably with 3ds files.) Also you might try removing any .BUM files from the scene before exporting. I don't know about in Mac, but in PC, the BUM files don't work for alot of people. Vue will still open the file, but without the .bum files. But it also gives a warning at least. I don't know how error messages in Mac work, but I could easily see them having screwed up the error reporting too (E-on, not Apple)....
MikeJ posted Fri, 25 January 2002 at 1:13 PM
Oh yeah, that is a very nice picture, and a very good use for it, too. I hope you can get it going in Vue soon. :)
e-on posted Fri, 25 January 2002 at 5:10 PM
Phil, the direct Poser import feature partially relies on Poser to handle the import. In order to import PZ3 files directly on Mac OS X, you need an OS X version of Poser 4 to be installed on your computer. Unfortunately, that is not yet available. The feature will be enabled as soon as Poser for OS X appears. Thank you for your understanding. Steve.
MikeJ posted Fri, 25 January 2002 at 5:49 PM
Interesting information Steve, but I couldn't find in the description where it says that Poser 4 also need be an OSX version. It does say, "*Requires Curious Labs Poser4. Coming soon for OS X.", but that in no way clearly states that it necessarily requires that the version of Poser installed need be OSX as well.
Lynn posted Fri, 25 January 2002 at 7:25 PM
You are right, Mike. In MacOS-land though, getting Classic and OS X programs to work together is pretty much a no-go. Mac OS 9.2 (aka Classic) resides in a type of emulator mode under Mac OS X, so when you launch a Classic application, it actually launches Mac OS 9.2 in an emulation window. While its possible to launch your Mac into Mac OS 9.2 on start up, you are out of Mac OS X. For PC users, its roughly analogous to running a DOS program in console mode, and having it talk to a Win 98 program. They live on the same hardware, but one hosts the other and it isnt a very friendly "talking" relationship between the operating systems, let alone applications. Best regards, Lynn Fredricks e-on software US Business Unit
nathany posted Fri, 25 January 2002 at 8:10 PM
Still could be clearer. And the OS X related press releases all mentioned Poser imports, so one would be made to believe that it works. Being a geeky type of person, I figured it wouldn't work before I had ordered (talking to a Classic app), but since I don't own Poser 4 it didn't bother me too much :). What we really need is Poser for OS X, and a nice Vue plugin like CL has done for many other applications. Including animation support. Meanwhile, maybe a PC user can do an import for you and send a VOB. Or assuming you have Vue and Poser on hybrid CDs, maybe you can access a PC somewhere to get it imported. I wouldn't wait around for Curious Labs though :( - n8
TheWingedOne posted Sat, 26 January 2002 at 3:53 AM
Oh nooo!!! I can't believe it. This must be a bad joke... Why didn't anybody tell me about the fact you need a version of Poser which isn't available yet? :o((( Since I can't wait until the OSX version of Poser will be released I'll have to do the good old OBJ-conversion thing.... Is it as complicated as doing it with Bryce (like putting all needed textures in one directory and afterwards do a "remapping")? Any hints/help highly appreciated. ;) Does anybody know when CL will release the OSX version? Nathany, thanks for the idea of asking a PC user to do the import. Unfortunately the Poser file of my image is about 60MB. So there might be no chance to get this don through email :( Anyhow I'll try to import my Poser figures using the OBJ-import. Please let me know if there are any things I have to keep in mind to get it done. And many, many thanks for your responses. This community is really fantastic! Phil aka The Winged One
MikeJ posted Sat, 26 January 2002 at 8:03 AM
Hey Phil, I'm really sorry to hear of your plight. I've been following this whole Mac thing for quite a while now, and never once was I under the impression that you had to have an actual OSX version of Poser, anywhere. Even on the website, it says exactly as I had copy/pasted, although I assume it will get fixed soon. But that's too late for probably alot of people. :( As for you sending the scene in whole or in part to someone for conversion, unless the person has all of those geometries in their Poser folder, it wouldn't work. As for the OBJ thing, we all had to do it in Vue 3, and it works. BUT, yes you have to have all your textures in the same folder, and then in the material editor change all the scales of the textures to Y=-1, only on the Y scale. The same thing for any trans maps, and additionally, the trans maps have to be inverted. One thing though, try it first without copying all your textures, because another new feature is that Vue will ask you to locate missing textures if there's a mtl file present in the folder the obj is in. It is alot of work, especially for a coplex scene, but the good news is, once you have all your textures in place, you can save them as material files in Vue's directory, and reload them easier the next time. Again, I'm sorry to hear this. You can bet that this is the first I've ever heard of this. :( if you need to know more, by all measn, ask. And welcome to the Vue Forum. :) -Mike
nathany posted Sat, 26 January 2002 at 12:29 PM
Sorry WingedOne - I never knew "for sure" until now. It's one of the questions I posed to Lynn in an earlier thread, but it never got answered. 60MB - you would need to use FTP or something else (ICQ maybe). not really a big deal if you and the other party both have high speed internet. I'd do it for you on my brother's PC, but I don't have Poser 4. - n8
TheWingedOne posted Sun, 27 January 2002 at 3:03 AM
Thank you very much for all your hints/answers. I'll try this OBJ conervsion thing and keep you updated with the results. I did this several times with Bryce (see my Gallery), but never used a complex scene like this before. So please keep your fingers crossed ;o) Cheers, Phil
MikeJ posted Sun, 27 January 2002 at 7:04 AM
Hey Phil, here's another tip to help with thos large scenes: In File>Options, there's an option for "Resize and center objects on import". UNcheck that, because you most likely don't want that to happen. So the deal is, Vue will import your objects in the exact 3D space that they were in when they left Poser. Meaning you could, for example, import only the horse body then set your scen up around it and get your lighting together, etc. As long as you do not move or resize it in Vue, and you have the Option from above UNchecked, any more objects you import will fall exactly into place. You could import the two characters without clothes and hair, if you wanted, then import any and all props...they will all "land" where they should. It makes it a little easier for really large scenes, plus I like to do it that way even still when I don't want to wait for a 50 MB Poser scene to load all at once, and plus, Vue's interface is faster with fewer objects. Not waht you were promised in Vue for the Mac, but it's the next best thing I suppose. Got my fingers crossed for ya, but if you have any problems, just ask. I never perfected the whole OBJ import/texturing thing in Bryce 4 (mostly problems with trans maps), but I'd like to think I got it down in Vue. :)