triceratops2001 opened this issue on Jan 27, 2002 ยท 3 posts
triceratops2001 posted Sun, 27 January 2002 at 12:47 AM
Impudicus Rex posted Sun, 27 January 2002 at 12:59 AM
In Poser, The Millennium Figures' eyes have a transparent outer "shell". When you import into max the tranparency is not carried over. Use your "get Material from object" optin in Max and set the opacity to 0% Or... "select by element" (in the editable mesh roll out) and delete the outer shell geometry.
markdotcom posted Sun, 27 January 2002 at 1:29 AM
This also goes on a lot in the Bryce forums (Mike and Vicki lose their eyes in pretty much every application, I take it). Rather than deleting the shells, its recommended that you make them transparent and then bring up the specular settings to add a realistic glare effect to the eyes.