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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Camera positions in bryce 5


esp ( ) posted Wed, 30 January 2002 at 10:21 PM · edited Thu, 01 August 2024 at 4:38 AM

Hi all this is my 1st post here so be gentle with me please im a total newbie to all this :) I been trying to rotate around an object but i cant make the camera move , i guess i have to save the position at points of the animation but how ? Thanks if anyone can point me to a tute or try to explain themselves ! :) [E.S.P]


EricofSD ( ) posted Thu, 31 January 2002 at 12:48 AM

the only time this ever happened to me was when I linked the camera to an object. If you did that, then it won't respond.


clay ( ) posted Thu, 31 January 2002 at 1:07 AM

Set the camera to track the object or group etc. not link it to it, then you can move the camera anywhere in the scene and it will always point at that object.

Do atleast one thing a day that scares the hell outta ya!!


esp ( ) posted Thu, 31 January 2002 at 5:02 PM

Thanks for the replies fellas :o) But i should have worded my post more clearly , im trying to do an animation , with a rotating camera , around an object , i set it all up preview animation but the camera stays in the same view as i last left it ! How can i save the camera points at diff. times of the animation ? P.S. thanks for the other tip of tracking i didnt know about that either ;) [E.S.P]


clay ( ) posted Thu, 31 January 2002 at 6:13 PM

You can save camera points by using the memory dots in the top left of the screen, under the lil nano preview window.

Do atleast one thing a day that scares the hell outta ya!!


esp ( ) posted Fri, 01 February 2002 at 12:47 PM

Ahh thats what them dots are for :o) Thanks clay ill check into it =) Thanks [E.S.P]


Aldaron ( ) posted Fri, 01 February 2002 at 2:10 PM

Are you using the camera for animation or director's view camera? Only the camera that you can actually see as an object (blue pyramid) can be animated. As others have said set this camera to track your object (in fact there's a tutorial on the Bryce 4 CD for this) then set your time scrubber to a time (making sure auto key is on or remeber to set a keyframe) then move the camera to where you want it for that time, move scrubber again then move camera again, repeat until you have the motion you want. Preview then adjust the trajectory as needed. Bryce 4 has a .pdf manual with this tutorial in it for animating the camera, I don't have the Bryce 5 update but it should have something similar on the disk.


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