snakepit opened this issue on Jan 01, 2000 ยท 5 posts
snakepit posted Sat, 01 January 2000 at 12:56 AM
JVipond posted Sat, 01 January 2000 at 1:18 AM
I notice that one eyeball is next to the figure's ear. Your problem could be that since Poser considers the eyes to be separate from the head, your modified head does not include eyes.
Anthony Appleyard posted Sat, 01 January 2000 at 2:18 AM
If you used a part of an exported .OBJ as a morph target, this happens, as exported .OBJ's have a different scale & offset from the original geometry file. If you want to reconstruct a morph target from the geometry and the .CR2, you need special software.
Ghostofmacbeth posted Sat, 01 January 2000 at 8:58 AM
Normally this happens when the head that you are exporting is not the same size or in the same position as the one you would be importing it too .. make sure all the scaling is normal .. Normally what I do is load the new figure AND the one that I am exporting from into the scene to get them lined up perfectly . Good luck
snakepit posted Sat, 01 January 2000 at 7:36 PM
I appreciate the advice. Thanks all.