Forum: Carrara


Subject: foodbowl

brenthomer opened this issue on Feb 04, 2002 ยท 3 posts


brenthomer posted Mon, 04 February 2002 at 4:42 PM

I have a great shot at making an animation with food containers playing in a football game (like bud-bowl). The problem was I went and did some test renders in carrara. I made a jar with a label and then used the bend and twist modifer. The problem was the texture does not move with the jar when I bend and twist it. Anyone have an answer to this? It looks like the label is a skin and the verts are moving under the skin...so the front label is on the top when it bends far enough. is that enough info? do I need to render some pics?


AzChip posted Mon, 04 February 2002 at 6:11 PM

I think I understand what you're describing. What I did above was to create the label in Photoshop and then apply it to the object. I used parametric mapping; when I tried cylindrical or planar mapping, the art twisted exactly like you described. Parametric kept it tied to the deforming jar. Of course, this is RDS; this may have changed in C.... Hope this helps.

hartcons posted Mon, 04 February 2002 at 7:41 PM

I thought this was precisely the problem that uv mapping was supposed to solve (pinning a texture down so it wouldn't slide during deformations)? I think parametric mapping in C equates to UV mapping in other products like Lightwave and C4D (but I'm not 100% sure about that). Maybe you can uv map your object in www.uvmapper.com and then bring it back into Carrara.