We've just released the final version of the Vue 4.05 update. This update is available as an update from v4.04 Mac, an incremental update from v4.03 or v4.04 Windows, and as a full update from any previous Windows version. The fixes and improvements are:
- Now displays a warning when stopping a render and the render cannot be resumed later (Final or better modes only).
- The render mode would stay set to Preview when resuming render, resulting in the message "You are about to save a Preview picture..." when saving the picture (Final or better modes only).
- Glow not appearing around transparent objects.
- Transparent areas would sometimes appear white in volumetric lights.
- Objects disappear in locked layers.
- Views were not refreshed when dragging and dropping objects between layers with different status.
- Only one try was accepted instead of five when adding extra vegetation species.
- In Fractal Terrains Options dialog, pressing Cancel would not cancel the modifications made to the filters.
- Pasting or loading a material via the menu onto a group of objects made out of different materials would not apply the material.
- Materials mixed with other modes than "Full blend" would not exhibit bumps properly.
- Crash when removing all members of a Boolean Difference.
- Problems when rendering Boolean operations involving 3D Mesh objects.
- Saving an atmosphere without lens flare did not work, and sometimes made Vue crash when loading it.
- Vue crashed when setting lens flare intensity to zero.
- Space-dragging in the timeline wouldn't move the line representing current time.
- 16 bit RG encoded terrain data import fixed.
- Pict export has been rewritten on both platforms.
- Spotlights not drawn correctly in Wireframe.
- Changing the type of file in the file browser wouldn't change the extension.
Mac Specific Fixes:
- Now possible to add extra vegetation species.
- Nudge keys not working.
- Problems with wireframe draw appearing outside Vue (OpenGL disabled).
- Last selected item in browser not memorized.
- Drawing a selection box without background draw didn't work.
- Material and function previews were not always updated correctly.
- Vue crashed when rendering on disk very large pictures (>5000 pix wide).
- 16 bit RG encoded terrain data export fixed for all formats.
- Saving to a file at the root of a volume did not work.
- Application not updated correctly when restored after being hidden (Cmd H).
- Render progress hidden behind render when rendering to screen.
- Jpeg quality slider is now limited to 0 through 100%.
Windows Specific Fixes:
- BUM file format not working on some systems (thanks Sacred Rose!). Thanks to all on this forum who helped us get this update up and running. Enjoy! Steve.