Forum: Bryce


Subject: Help w/ tree bark .mats...

Amixiam opened this issue on Feb 06, 2002 ยท 4 posts


Amixiam posted Wed, 06 February 2002 at 9:17 PM

what is the deal w/ the trunks in tree lab...how do you make the tree bark wrap right? object space? world space? parametric? I keep having to do random or world cubic to get it kinda close to looking correct. I understand leaves/foliage fine, but this bark thing is driving me crazy. Any help appreciated. Bryan


KenS posted Thu, 07 February 2002 at 1:24 AM

i usually use cylinderical, since most tree trunks are cylinders and get decent results


clay posted Thu, 07 February 2002 at 3:06 AM

I do as well Ken and Amixiam, but if I use a seamless image map of my own I use parametric.

Do atleast one thing a day that scares the hell outta ya!!


Amixiam posted Thu, 07 February 2002 at 5:23 AM

nt