RuKus opened this issue on Feb 08, 2002 ยท 4 posts
RuKus posted Fri, 08 February 2002 at 6:39 PM
Aight, as seen in a recent post, It apears that many people like Poly Box modeling, anf I don't blame them, but one question I have, that I hope to be answerd is, What it the difference between an editable mesh, and an editable poly? They both seem to be very similar, and they are both gonna have meshsmooth thrown on em anyway. Can anyone help me out? -RuKus
corblet posted Fri, 08 February 2002 at 8:39 PM
Basically it's semantic. 'Mesh' implies it's already been triangulated, 'editable poly' gives you the same low-level access but the faces can be quads (or, in theory, even higher-order polygons). Gotta watch that meshsmooth, too, if you're building for game applications. IMHO the main reason for the enduring popularity of box modeling is that's usually how the low-poly game figures are made, and that's where most of the $$ is to be made.
cloudedInMystery posted Fri, 08 February 2002 at 11:00 PM
Well, for organics, most ppl. use the poly-by-poly method to construct their models (including me). Some also use Splines to model.
RuKus posted Sat, 09 February 2002 at 1:29 PM
Now that i have the answer, I can't help but feel that I asked a stupid Question. :) - RuKus