STORM3 opened this issue on Feb 12, 2002 ยท 21 posts
STORM3 posted Tue, 12 February 2002 at 10:03 AM
I have been requested to upload a small tutorial I made some time ago in answer to a question at Renderotica. This no longer exists there as it and all other threads were removed some weeks ago to speed up their server (it may be back there in the meantime but I have not been there for a while). Anyway for Barbarellany and the others on thread http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=567385 here you go!
STORM3 posted Tue, 12 February 2002 at 10:06 AM
STORM3 posted Tue, 12 February 2002 at 10:08 AM
STORM3 posted Tue, 12 February 2002 at 10:11 AM
STORM3 posted Tue, 12 February 2002 at 10:16 AM
STORM3 posted Tue, 12 February 2002 at 10:17 AM
Hiram posted Tue, 12 February 2002 at 10:49 AM
I would just go try this right off the bat, but I'm at work so I'll just ask: will this work on Vicki 1 or other figures? It seems like it should.
STORM3 posted Tue, 12 February 2002 at 11:06 AM
It will work with any figure you like (you could even attach the prop to the camel! ;0) ) so long as you follow the tutorial exactly. The only difference being that the positioning and scaling of the genitals prop would be different with a camel. ;0000000) During the "Pink Pony Saga" I was tempted to post a Pink Unicorn with an inherent gentic defect, but I resisted. ;0) If you don't have Michael you can do exactly the same with the P3 or P4 Dork. There are plenty of Genitals morphs for the Dork around Just follow the routine exactly to the point where you have saved the Prop back to the library with working Morph Targets installed. I have done the same with Eve's hip area which I have parented to a Vicky 2 figure with all the Eve morph targets working. If you have access to a modelling program you can further morph the Eve hip so that only the genitalia area shows through the Vicky mesh. The result is the most realistic Vicky 1/2 around and all for free thanks to Torino, Traveller and others. In addition you can then create morphs for the Eve hip prop to blend it in with Vicky 2 when using full Body Morphs such as Barbarian, Emaciated etc. Texture maps are also easily created. Regards STORM
STORM3 posted Tue, 12 February 2002 at 11:10 AM
Note my Eve Genital prop is parented to the Vicky 2 Hip (unlike Ghastly's which if I remember right replaces the Vicky 1 hip with the Eve hip) the result is that Vicky 2 looses none of it functionality in FBMs and ordinary MTs. In addition if I want to use clothing it is a simple matter to just turn it off in the Hierachy editor.
VirtualSite posted Tue, 12 February 2002 at 11:16 AM
LOL -- I'm sorry, but between this and the post last night from the guy who morphed Vicky into Michael... Dorkerina, where are you when we need you???
Valandar posted Tue, 12 February 2002 at 11:50 AM
They're waiting on the Michael version, I tell you!
Remember, kids! Napalm is Nature's Toothpaste!
chohole posted Tue, 12 February 2002 at 1:03 PM
The mind boggles, even poser figs are in need of sex cahnge ops. And I thought it was only a human thing.
The greatest part of wisdom is learning to develop the ineffable genius of extracting the "neither here nor there" out of any situation...."
duanemoody posted Tue, 12 February 2002 at 2:49 PM
If you'd care to comment on the implications for working with texmaps...?
STORM3 posted Tue, 12 February 2002 at 3:10 PM
Using the above method the prop keeps its UV mapping. The props have their own UV/Tex maps. So if you want to enlarge the area it occupies on the Michael body map, export the prop from Poser, open UV mapper, load model, select all, hit the * key until it fills the map, save the, map and the Model. Import back into Poser. It is better to do this before you apply the MTs after point 8. in the tutorial and then save the remapped prop to the library and continue. Same with the Eve hip. Hope this answers the question. STORM
STORM3 posted Tue, 12 February 2002 at 3:32 PM
STORM3 posted Tue, 12 February 2002 at 3:39 PM
One of the problems with the Eve hip prop is blending the Eve prop with whatever Vicky body texture you are using. It is quite a skilled job as you are dealing with two different texture maps at different resolutions. However, and I have not tried this yet, there may be a way to do this in UV Mapper Pro with the open GL 3D model view and importing Vicky and the Prop into UV mapper Pro and using the PS/PSP live update and 3D preview feature. STORM
pokeydots posted Tue, 12 February 2002 at 4:33 PM
lol you named the object Mickus Dickus! Roflol! But this is a good tut!
Poser 9 SR3 and 8 sr3
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STORM3 posted Tue, 12 February 2002 at 5:46 PM
Thanks ;0)
Lyrra posted Tue, 12 February 2002 at 7:23 PM
Is there an argument for using this method as opposed to Lee Moon's snapon Penis and Testicles morphing props? I often use that becuase IMHO the p4 and Mike's penis doesn't look real enough. Also it's very hard to get a good 'flaccid' pose without odd things happening. Lyrra PS didn't some odd person make a 'ms Olympia' female bodybuilder from Mike2?
STORM3 posted Wed, 13 February 2002 at 2:33 AM
Yea if you can get it.
I have it but from what I understand it is impossible to get, or was until recently.
Personally speaking I think it does not work as well as it could (no disrespect to Lee Moon). I think there are far too many faces (nearly 10,000) for what it does and they are mainly triangles which my Poser don't like so much.
The Mike prop has less than 900 faces in quad form which my Poser likes. I actually started to model a new prop some time ago but have not had the time to finish it. In the meantime the existing MIke/Dork one is a good solution for most.
I think Ms. Olympia is by Arduino, Mike as a woman. If this keeps up the Daz Camel might still be in with a shot. Camilla how are you! ;0)
STORM
Boon posted Fri, 24 January 2003 at 3:02 AM
Any way you could expand on step 11?