macmullin opened this issue on Feb 12, 2002 ยท 28 posts
macmullin posted Tue, 12 February 2002 at 9:38 PM
I came up with the "Super Hair Lock" by creating 3 cylinders coned one inside each other and trans mapped each separately (giving the prop 6 layers of hair in every visual direction) and shaped to look like a natural lock of hair.
Morphed with a few bends and bingo! The prop is morphable in almost any direction, scale and density
I hope to put more morphs into the prop over the next little while. I have about twenty-five now and room for many more and hope to put it up sometime in the free section. I spent a total of an hour making the sampler below including the maps for the hair and creating the individual elements.
The Texture map is nothing but a single gradient and the trans map is nothing but straight white lines on a black background - then a bump created from the trans map.
Think what it would look like if one created a good texture?
Feed back would be appreciated.
Dale MacMullin