Forum: Poser - OFFICIAL


Subject: UVMapper Pro Rules!!

bloodsong opened this issue on Feb 18, 2002 ยท 19 posts


bloodsong posted Mon, 18 February 2002 at 3:22 PM

and steve cox is.... at least a minot deity! :) i was doing some head morphs in lightwave and they came out WRONG. because it ended up that i used compose to chop the head off the obj to stick into lightwave, and compose apparently messed up the vertex order. so i have these perfectly good morphs that dont work, that i DO NOT want to do all over again! then i thought, hey, i saw something in uvmpro.... reorder vertices! so i exported the head from poser as an obj, and loaded my messed up morph targets, and told uvmapper to reorder the vertices according to the proper obj. YES!!! they WORK!!!!! oh oh oh! totally saved me some time and agonizing rework! yeah, baby!!! well, i was happy, anyhow. totally killer tool in uvmpro. what a sanity saver!! :)