Nukeboy opened this issue on Feb 18, 2002 ยท 5 posts
Nukeboy posted Mon, 18 February 2002 at 7:53 PM
Got Bryce 4. In the manual, there's about a half a page 'bout "distance rendering" and an example of using that in PhotoShop to do, as they say, "photo-realistic" depth of field. Well, I read it, and it don't do squat. Anyone have experience using the dof render technique? I'd love to apply it to my "Space Battle" contest posting... things are just too sharp! Thanx
Stephen Ray posted Mon, 18 February 2002 at 8:03 PM
Did you load the mask render in the alpha channel in photoshop. Then use it to do the blurring to the normal render.
Alleycat169 posted Mon, 18 February 2002 at 8:27 PM
Upgrade to Bryce5, it has a very realistic Depth of Field effect. It makes the renders take a crapload longer, but the effect is great. Check out my gallery, I have a lot of renders using that feature.
brycetech posted Tue, 19 February 2002 at 6:13 AM
complete tutorial on doing this is at: http://www.brycetech.com/tutor/bryce/mask3.html there are other tutes there too luck BT
Nukeboy posted Tue, 19 February 2002 at 9:21 AM
Thanks BryceTech, exactly what I was looking for.