Blackhearted opened this issue on Feb 24, 2002 ยท 8 posts
Blackhearted posted Sun, 24 February 2002 at 8:08 PM
is it possible to include scaling information in a pose? ive created some new characters, and ive created the MOR morph pose files for them. theyre ready to go. however the hips of one of them need to be scaled along the x-axis by a few degrees... is there a way to include this scaling information in the MOR file so that the character is loaded with one push of a button? thanks in advance cheers, -gabriel
JeffH posted Sun, 24 February 2002 at 8:11 PM
Yes, copy and paste the scale info from a cr2 into a pose file (in the proper place). Most people call this sort of pose file a "FitPose" as it's often used with clothing.
Blackhearted posted Sun, 24 February 2002 at 8:25 PM
thanks jeff... ill give it a shot... if i cant find the right scale info to paste in ill be back here bugging ya in an hour, lol :) cheers, -gabriel
Grey_cat posted Sun, 24 February 2002 at 10:19 PM
Like this: (end of hip deltas) d 490 -0.001342298 7.69794e-005 -7.650256e-005 } } scale scale { keys { static 0 k 0 1 } } scaleX xScale { keys { static 0 k 0 0.96 } } scaleY yScale { keys { static 0 k 0 1 } } scaleZ zScale { keys { static 0 k 0 1 } } } } actor chest:1 (start of chest)
Jaager posted Sun, 24 February 2002 at 10:45 PM
The lines: keys static 0 are not necessary. All of the { } pairs leading up to and resolving the data are necessary. If there are pairs that start { and end } after the included data, these can be left out.
Grey_cat posted Sun, 24 February 2002 at 11:00 PM
Only a programer would understand that stuff.
hogwarden posted Mon, 25 February 2002 at 7:28 AM
I think there are quite a few of those round here!! 1011000110101010101101001. (Just thinking aloud...):)
c1rcle posted Mon, 25 February 2002 at 7:55 AM
I think I missed something here, can you add morphs with a mor file or do you have to have the morph there already?