Rennie opened this issue on Feb 25, 2002 ยท 4 posts
Rennie posted Mon, 25 February 2002 at 2:39 PM
So i want to make edit a boot from poser. Now you use UVmapper to make the texture map after you made an .obj right? so do i edit the objects in 3ds max? i have to make cr2 and rsr files.. so basicly what i want to know is how do you do this and what programs do you need..
JeffH posted Mon, 25 February 2002 at 3:04 PM
There are mapping tutorials at www.uvmapper.com Also there is a figure creation section in the Poser 4 manual. Do you own 3DS MAX? We have a forum for that subject matter as well. -JH.
Rennie posted Mon, 25 February 2002 at 3:11 PM
but can i create new objects with it. i don't asume that when i make a texture map the way i want the boot. the be is going to look that way. or does it? well if you are refering to if i bought 3ds max.. no but i got 3ds max 4 final on my pc now.
thgeisel posted Mon, 25 February 2002 at 3:20 PM
Nerd has a very good tutorial at www.nerd3d.com .Or get PhilCs cd here from the marketplace.