Forum: Vue


Subject: Still modeling...

MikeJ opened this issue on Mar 02, 2002 ยท 14 posts


MikeJ posted Sat, 02 March 2002 at 4:08 PM

Well, I'm still modeling objects for this month's challenge. This is a candle I whipped up entirely in Rhino, including the flame. I was surprised how well the flame itself turned out, considering it's a UV mapped mesh and not a Vue primitive, with a volumetric material applied to it. Actually, the inner part is a copy of the outer, but smaller with a separate volume material. Still, it would need postwork to look more real. Flames are very difficult.



SAMS3D posted Sat, 02 March 2002 at 4:13 PM

Wow your flame is really nice. I like the wax dripping off the edge of the candle. Sharen


marvilla posted Sat, 02 March 2002 at 8:38 PM

Now THIS is a candle...dripping wax and realistic flame!

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jstro posted Sat, 02 March 2002 at 9:13 PM

What can I add? Sharen and marvilla said it all. Very nice candle. jon

 
~jon
My Blog - Mad Utopia Writing in a new era.


Jilly posted Sat, 02 March 2002 at 9:33 PM

This entry of yours is going to be something!


Varian posted Sat, 02 March 2002 at 10:20 PM

Cool work, Mike! :)


YL posted Sun, 03 March 2002 at 2:51 AM

I like this flame ! Maybe add a mesh with a black end(because burned) ? Yves


bernieloehn posted Sun, 03 March 2002 at 2:58 AM

Mike, I am already waiting for your entry - will be great as usually! ;-) Bernie

Keep cool and fight for the right of others
to have a different opinion than you have!

;- ) Bernie


MikeJ posted Sun, 03 March 2002 at 5:26 AM

Thanks all!



tradivoro posted Mon, 04 March 2002 at 10:12 AM

Very realistic candle there Mike... And yeah, the flame is very impressive... :)


MikeJ posted Mon, 04 March 2002 at 12:33 PM

Thanks Paul. I did however discover something rather bad. The material I used for the flame woon't show up in dim light! Not a good characterisic for a flame, I would say. ;) So in the end I just had to use point lights with lens flare. sigh



Varian posted Mon, 04 March 2002 at 1:18 PM

Crank up the ambience on that material, Mike. You can go 300% or even 1000%, depending on what's needed for the scene. :)


MikeJ posted Mon, 04 March 2002 at 1:27 PM

Yeah, tried that. Tried "luminous and glow, too. In the end, in my VC pic in the gallery, the point light gave the best results of all. Everything else looked "plastic".



Varian posted Tue, 05 March 2002 at 5:38 PM

In the end, whatever works is the best way to go. :)