Forum: Poser - OFFICIAL


Subject: another fault caused by unwanted overenthusiastic smoothing

Anthony Appleyard opened this issue on Jan 14, 2000 ยท 9 posts


Anthony Appleyard posted Fri, 14 January 2000 at 2:38 PM

The model of a suction-dredger-sub with an untelescoping suction tube that I showed before, has shown yet another reason for wanting to be able to set the maximum smoothing angle like I can in Bryce. The picture is an axial cross-section of its suction tube. The magenta squares are vertexes. I untelescope the tube segments using their Ztran channels, which I have un-hiddened by text-editing the CR2. The tube segments are accurately concentric and along the Z-axis. But yet when I render, the back end of each tube segment often sticks out of the side of the next larger segment. I suspect that each tube segment is being displayed as grossly distended into club shape at its end by the smoothing process as shown by the dotted line. This a nuisance. Rather than hacks to stop this from happening, why can't I simply set the maximum smoothing angle to c.80 deg to keep mechanical objects looking mechanical, as I routinely do in Bryce?? - OK, Poser was meant for models of humans, as is shown by Poser 3's three lights being by default brown & grey & flesh, and always I have to reset them to white to avoid discoloration of the render; and the default material's default color is flesh, whereby in my early Poser days my New Figures thumbnails contained oddities like e.g. a flesh-colored flamethrower, until I learned how to handle **usemtl** lines and Poser materials. But please, consider this, someone.