HARBINGER-3D opened this issue on Mar 08, 2002 ยท 5 posts
HARBINGER-3D posted Fri, 08 March 2002 at 10:09 AM
Um, why when I have a cylindrical shaped model and select the cylindrical mapping mode for the shader and use a texture map, does the texture map stretch out and distort at the edges - shouldn't it go smoothly around the cylnder? What am I missing here?