twillis opened this issue on Mar 11, 2002 ยท 12 posts
twillis posted Mon, 11 March 2002 at 5:38 PM
I've been experimenting with methods for making nice beveled edges in the vertex modeller, and have gotten a few good results.
My big success this weekend was finding the slick trick to making a beveled 3-Sided pyramid. Well, 4-sided, if you count the bottom. Oh, you know what I mean.
I was thinking about writing a "roll your own" bevels tutorial, if any of you guys think it would be useful.